Preparing Control Geometry
Make2D: Creates a flattened 2D representation of selected geometry.
DupEdge: Creates curves from selected surface, polysurface, mesh, or SubD edges.
DupBorder: Creates curves from the boundaries of selected surfaces, polysurfaces, meshes, or SubDs.
Project: Projects curves or points onto a surface to create control geometry that follows the surface.
SetPt: Aligns selected geometry to a specified X, Y, or Z coordinate and can be used to align geometry on the same plane.
Editing Control Geometry
SelDup: Selects duplicate objects that occupy the same location.
Join: Combines adjacent curves, surfaces, or meshes into a single object.
CloseCrv: Closes open curves by connecting the start and end points to create a continuous loop.
Explode: Breaks composite geometry into its individual components.
Trim: Cuts and deletes selected portions of an object at the intersection with another object.
Extend: Lengthens a curve until it reaches another object or specified boundary.
Fillet: Adds a tangent arc between two curves and trims the curves to the arc.
Offset: Creates a copy of a curve at a specified distance from the original curve.
Creating Control Geometry
Point: Creates a point object at a specified location.
Polyline: Creates a series of connected line or arc segments.
Curve: Draws a curve through specified control points.
Rectangle: Draws a closed rectangular polyline.
Circle: Draws a circle using a specified center point and radius.
Arc: Draws an arc with options for a center location and two end points that make up the angle.
Polygon: Draws a closed polyline with a specified number of sides.
Arranging Geometry
Move: Relocates objects from one point to another.
Rotate: Rotates objects around a specified center point.
Copy: Creates copies of selected objects at specified locations.
Array: Creates copies of selected objects arranged in rows and columns.