Creating Solid Geometry
Box: Creates a rectangular box from specified dimensions.
Sphere: Creates a spherical solid.
Ellipsoid: Creates an ellipsoidal solid with independently defined axes.
Cone: Creates a cone from a base and height. Use TruncatedCone to create a cone with a flat top.
Pyramid: Creates a pyramidal solid with a specified number of sides.
Cylinder: Creates a cylindrical solid from a base and height.
Tube: Creates a hollow cylindrical solid with inner and outer radii.
ExtrudeSrf: Extrudes a surface in a specified direction to create a surface or solid.
Editing Solid Geometry
BooleanUnion: Combines overlapping solids into a single solid.
BooleanDifference: Subtracts one or more solids from another solid.
BooleanIntersection: Creates a solid from the volume shared by overlapping solids.
BooleanSplit: Splits overlapping solids while preserving the resulting pieces.
MakeHole: Projects selected closed curves to a surface or polysurface to define hole shapes.
RoundHole: Creates circular holes in surfaces or polysurfaces.
MoveFace: Moves a polysurface face.
FilletEdge: Rounds selected polysurface edges with a specified radius.
ChamferEdge: Creates a beveled surface along selected polysurface edges.
Cap: Fills planar holes in objects with planar faces.
CreateSolid: Creates a closed solid from surfaces or polysurfaces that completely enclose a volume.
Advanced Polysurface Repair (NURBS)
ShowEdges: Highlights surface and polysurface edges to help identify open, naked, or non-manifold edges.
PlanarSrf: Creates a planar surface from a set of planar curves that define the surface edges.
EdgeSrf: Creates a surface from two, three, or four selected curves.
Loft: Fits a surface through selected profile curves that define the surface shape.
Sweep1: Fits a surface through a series of profile curves that define the surface cross-sections and one curve that defines a surface edge.
Sweep2: Fits a surface through a series of profile curves that define the surface shape and two curves that define the surface edges.
Patch: Fits a surface through selected curves, meshes, point objects, and point clouds.
ExtendSrf: Moves a surface edge to lengthen a surface.
UnjoinEdge: Separates selected joined polysurface edges.
Explode: Breaks composite geometry into its individual components.
Trim: Cuts and deletes selected portions of an object at the intersection with another object.
Move: Relocates objects from one point to another.
Join: Combines adjacent curves, surfaces, or meshes into a single object.
Advanced Mesh Repair
MeshRepair: Opens a collection of tools for identifying and repairing common mesh problems.
FillMeshHole: Fills a selected hole in a mesh.
FillMeshHoles: Fills all holes in a polygon mesh object with triangular faces.
Fill: Creates mesh faces from mesh boundary edges.
MatchMeshEdge: Moves face edges of an open mesh to meet adjacent face edges.
ExtractNonManifoldMeshEdges: Extracts faces associated with non-manifold mesh edges for inspection or repair.
MeshBooleanUnion: Combines overlapping meshes into a single mesh.
MeshBooleanDifference: Subtracts one mesh from another.
MeshBooleanSplit: Splits intersecting meshes while preserving the resulting pieces.
MeshBooleanIntersection: Creates a mesh from the volume shared by intersecting meshes.